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I took the old idea from the previous video and pushed it a bit further. The raindrops and wind sounds create a really nice vibe, and they’re made entirely from noise and filter movements, they actually make up most of the patch. The rest I filled out with some drones and a random noise generator. One part of the patch generates raindrops, but when the resonance goes up, it almost starts sounding like a melody since I’m quantizing the frequencies to the current global scale. Anyway, it’s a total CPU killer, but it ends up being super chill to listen to... kind of feels like a rainy night in some futuristic city.
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